This research will explore whether custom made mobile apps can improve their enjoyment of learning science and help students better understand scientific topics. This research is in partnership with an Australian education company – Arludo – created by Associate Professor Michael Kasumovic.
Arludo creates mobile apps that are gamified experiments – as students use the apps to explore scientific concepts, they are collecting scientific data that are automatically displayed as figures. This way, teachers can spend more time helping students understand data. We are exploring whether this improves students’ critical and analytical thinking. You can find more information here: arludo.mailchimpsites.com
The mobile apps are free to download and the 8-week program comes with digital worksheets containing videos and questions that students answer online. These worksheets scaffold student learning and assess their understanding using Bloom’s Taxonomy. Teachers will be able to see student answers in the teacher dashboard to more easily assess understanding and performance.